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NYCI STEAM School 2019
September 16 - September 18€200 – €250
This residential training in STEAM (Science, Technology, Engineering, Arts and Maths) activities for youth work settings will help you explore pinhole photography and paper circuit art with youth arts specialists Brian Cregan and Maeve Clancy.
It is delivered as part of a collaboration between NYCI’s Youth Arts Programme and STEAM in Youth Work project, meaning participants will also be eligible to apply for a €5,000 Scientist in Youth Work Residency grant. It will take place over three days at the National University of Maynooth (south campus), Co. Kildare.
Cost: €250.00 for non NYCI members/ €200.00 for NYCI members*
3 days (Monday 16th to Wednesday 18th September 2019)
*STEAM School 2019 is highly subsidised by NYCI’s Youth Arts Programme and STEAM in Youth Work project. Fees include single room accommodation, meals, training, resources and equipment kits to take back to your youth organisation.
WHO IS THIS SUITABLE FOR?
Youth workers, volunteers and youth arts practitioners looking for new skills for delivering creative activities using STEAM (Science, Technology, Engineering, Arts and Maths) – and the confidence to use them. The modules are specially structured to accommodate those who want to conquer their fear of STEAM in youth work while, at the same time, providing opportunities for advanced skill and knowledge development for those who have been using STEAM within their practice for some time.
Through this project, NYCI aims to support youth workers to either draw out the science in creative activities or strengthen the creative practice within STEAM projects, which are already being undertaken – either way, starting from a place where participants are comfortable!
WHY SIGN UP?
- Develop creative new approaches that enhance your work with young people.
- Gain practical in-depth workshop experiences which will provide you with inspiration and space to further your creativity.
- Be supported to stay current and communicate better with young people in innovative ways.
- Receive training from highly qualified youth arts specialists who have a lot of experience of working with young people.
- Receive an equipment kit and programme that you can transfer back to your current work.
- Explore and link the outcomes and benefits of youth work to youth arts and STEAM.
- Benefit from a creative space to reflect on your practice, energise, and network with peers, which in turn will create a better service to your young people.
- Be eligible to apply for a €5,000 STEAM in Youth Work residency grant scheme * and supported with the application process through an interactive information session.
- Practice design and scientific processes and consider how to apply them to deliver high-quality STEAM learning experiences in youth work.
- Learn the fundamentals of the science of pinhole photography and paper circuit art and how you can inspire young people with it.
*Grant: Six grants of €5,000 will be provided to collaborations between scientists or other STEAM professionals and youth organisations to deliver STEAM projects/exhibitions of relevance to local young people. Application is only open to those who attend the STEAM School 2019.
Workshops are formulated to address the learning requirements and goals from a youth work centred perspective. You will explore activities, games and techniques to use STEAM in your youth work setting through in-depth workshops over three days, giving you plenty of confidence to use the tools, activities and experience to bring back to your youth organisation.
We will also provide an information session on funding applications and the Scientist in Youth Work Residency Grant.
You will have the option of two modules:
In-depth workshops over 3 days in pinhole photography, 1 taster session in paper circuit art, and a support session on making an application for the Scientist in Youth Work Residency grant scheme.
In-depth workshops over 3 days in paper circuit art, 1 taster session in pinhole photography, and a support session on making an application for the Scientist in Youth Work Residency grant scheme.
CHOOSE BETWEEN 2 IN-DEPTH EXPERIENCES
A. Pinhole photography/camera obscura
In this workshop you will: construct your own pinhole camera (camera obscura) and use it to take photographs; develop your photographs in a dark room and assess their quality; learn how to build a dark room; and learn the fundamentals of the science involved (light and colour) and how to inspire young people with it. You will be provided with an equipment kit and programme to use on return to your own organisation.
Led By: Brian Cregan
B. Paper circuit art
In this workshop, you will marry art and science in an exciting and accessible way through paper art and circuits. You will begin with a series of skill acquisition workshops which will include drawing exercises, designing & building paper circuits, story creation and pop-up/paper engineering.
You will then apply these skills in the creation of pop-up paper books or sculptures that incorporate circuits to enhance storytelling. The workshop will look at the theme of climate change and you will use this theme to write stories through pictures. You will explore pop-up & paper engineering and apply it to your story. Using simple copper tape, LEDs and a coin cell battery you can illuminate your story, making a one-off book or sculpture of your own creation. You will receive an equipment kit and resources to use on return to your own organisation.
Maeve will also talk through her own preparation process for workshops and look at how to encourage co-learning between the youth worker and young person in STEAM projects.
Led By: Maeve Clancy
A follow-up session will be organised to bring participants back together to reflect on the opportunities and challenges they have faced in implementing their learning in their practice.
About the Artists
Brian Cregan is a lens-based artist who explores the potential of photography to represent our relationship with landscape, natural history and the built environment.
Working independently on commissions and assignments, he has successfully collaborated on numerous projects with other artists, curators, educators, designers and architects. He exhibits his work nationally and internationally. His work as an educator is integrated into his practice and often forms the inspiration for new work.
He has been designing and facilitating photography/visual arts workshops since graduating from the DIT Photography BA Programme in 2012, where he received first class honours and the DIT Photography medal for best student.
He is a member of the pioneering Arts in Education Teacher Artist Partnership initiative that is developing artist/teacher partnerships in schools in Ireland and seeks to enhance the role of arts education in the school curriculum.
Maeve Clancy is an artist who works in installation, animation and comics. She creates work for children and adults using cut paper, story and drawings. She has worked on music videos for singer Lisa Hannigan, mounted solo exhibitions and written both fictional and historical comic stories. Recent commissions include solo exhibitions in Galway & Kildare and a pop-up book for a Samsung Galaxy Note 3 international advertising campaign. She will be one of four international invited artists for Dublin World Con 2019 and is the current Visual Artist in Residence at Mary Immaculate College, Limerick.
WHY STEAM IN YOUTH WORK?
- It provides ownership for young people of their learning.
- It extends and supports a wider range of creative activities in youth work settings.
- Its creative approach provides freedom to think critically and make important connections.
- The process encourages and improves teamwork and communication skills.
- It prepares young people for the ever-changing technological world in which we live it.
- It delivers the STEAM education that is relevant to young people and captures their imaginations.
- It makes STEAM practical and hands-on and a process where failure is important and mistakes provide valuable learning opportunities.
- It changes young people’s perceptions about STEAM and STEAM professions and builds their confidence in their learning abilities.
Basing STEAM activities on existing creative processes ensures that youth workers and young people can undertake these new activities from a place of confidence.
Potential outcomes for young people include enhanced: artistic confidence, personal confidence, expression and performance, resilience, and problem-solving, critical thinking, team working and communication skills, and relationship with science.
PAST PARTICIPANTS OF NYCI’S SUMMER SCHOOLS HAVE STATED:
- 100% agreed that they had increased confidence
- 100% agreed that they had new skills and knowledge
- 100% agreed they had acquired a reasonable knowledge of best youth arts practice
- 100% agreed they had the opportunity to network and share ideas
BOOKING INFORMATION AND FURTHER DETAILS
Where will I stay?
During the three-day STEAM school participants will be staying at Maynooth Campus Accommodation, in single private bedrooms with shared bathroom facilities.
Dining and Meals
All food costs are included in the overall STEAM School fee. Breakfast, lunch and dinner will be provided each day of the STEAM School and vegetarians and those with special dietary requirements will be catered for. If you do have a dietary, access or other requirement please include information on your booking form.
Disclaimer: NYCI reserves the right to make any necessary changes to content, details and delivery of this course due to unforeseen circumstances. Any anticipated changes will be communicated to participants as soon as possible. Standard NYCI Terms & Conditions apply to this training.