Articles

October 31, 2019
GAMING IN YOUTH WORK

Games, Youth Work and Climate Change – what’s the connection?

September 2, 2019
digital youth work logo

European Guidelines for Digital Youth Work

September 2, 2019
digital youth work logo

Good Practice: Gaming as Youth Work

The aim of the Gaming as Youth Work project is engaging socially isolated young people who might not ordinarily access youth services. Gaming is a significant […]
August 9, 2019
Whats-the-Photostory-Syria-Tipperary

Good Practice: What’s the Photostory? Syria – Tipperary

We wanted to support the young people in telling their stories; to build confidence through the storytelling process; to utilise the digital skills they already possess […]
August 9, 2019
Good Practice: NYCI TechSpace STEM in Youth Work Maker Project

Good Practice: NYCI TechSpace STEM in Youth Work Maker Project

During an introductory training day youth workers undertake a range of STEM & Maker activities and gain the skills needed to facilitate high-quality STEM projects with […]
July 17, 2019

3D printing for a sustainable world

What does sustainability mean to you? Efficiency? Recycling? A better way of living? One thing is clear: our planet needs bright ideas and new ways of […]
July 11, 2019

€5,000 grant for STEAM project with young people!

NYCI’s Arts and STEAM in Youth Work Programmes are pleased to announce the 2019/2020 STEAM in Youth Work Residency Grant Scheme. Do you have a good […]
May 17, 2019

STEAMING AHEAD: TOWARDS EMBEDDING STEAM IN IRISH YOUTH WORK

The Digital Youth Work Project aims to build capacity to deliver digital youth work in the youth work sector. It is a transnational Erasmus+ project with seven partners from six different countries across Europe and it is implemented during 2017-2019.
May 17, 2019

EU Digital Youth Work Project

The Digital Youth Work Project aims to build capacity to deliver digital youth work in the youth work sector. It is a transnational Erasmus+ project with seven partners from six different countries across Europe and it is implemented during 2017-2019.
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